Blazor Modeling Practice ASP.NET Tetris in Blazor Part 5: Controls, Upcoming Tetrominos, and Clearing Rows Let's implement more major features, like keyboard controls, grid focus, clearing rows, and more! by Matthew Jones
Blazor Modeling Practice ASP.NET Tetris in Blazor Part 4: Displaying the Grid and a Falling Tetromino Let's write up Blazor components to show the game grid, and write a game loop to make the tetrominos fall! by Matthew Jones
Blazor Modeling Practice Tutorials Tetris in Blazor Part 3: Tetrominos Four parts each, in different layouts. Let's build them all! by Matthew Jones
Blazor Modeling Practice Games Tetris in Blazor Part 2: Cells, the Grid, and the Game State Let's start the process of making Tetris in Blazor by building the C# classes for the grid, the cells, and the game state. by Matthew Jones
Blazor Modeling Practice ASP.NET Tetris in Blazor WebAssembly We're going to build Tetris, a true video game, using Blazor WebAssembly, C#, and ASP.NET. Part 1 of 6. Check it out! by Matthew Jones
Blazor C# Modeling Practice Blackjack in Blazor Part 4 - Putting it All Together Let's finish off our implementation of Blackjack in Blazor! by Matthew Jones
Blazor Modeling Practice C# Blackjack in Blazor Part 3 - Game State and Blazor Components Let's start building the Blazor components and markup we need to play Blackjack! by Matthew Jones
Blazor Modeling Practice C# Blackjack in Blazor Part 2 - The C# Classes Let's turn our Blackjack in Blazor theoretical models into full-fledged C# classes! by Matthew Jones