simulations

Solving Minesweeper with C# and LINQ

Anybody who's spent any time at a Windows machine in the last 26 years has probably played a few games of Minesweeper: I mostly work in the ASP.NET space, and I'd been wondering for a few weeks how feasible it was to build a program that could solve Minesweeper automatically, similar to what I did for the board game Candy Land a few months ago. You can see where this is going: I wrote a Minesweeper solver program using... Read more >

Simulating Candy Land in .NET Part 2: Programming the Game

This is the second part of a two-part series detailing how to simulate the Hasbro board game Candy Land as a C# console project. Click here for Part 1 Now that we've got our basic classes defined and ready to go, we can start programming the game. However, the first thing we need to do is figure out how many Cards and BoardSpaces a standard game as. The Space In Between Of the two, the more difficult problem is the... Read more >

Simulating Candy Land in .NET

This is Part 1 of a two-part series detailing how to simulate the Hasbro board game Candy Land as a C# console project. Anybody remember the game Candy Land? You know, the simple colors and sweets game that little children play to learn how to play board games? The one that requires absolutely zero skill or reading comprehension to play? Candy Land by amboo who?, used under license Lemme break it down for those of you who haven't seen this... Read more >
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